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(08/02/2010 - 11:26 PM) Nikolinho  -  connie_21.gif
(08/02/2010 - 11:25 PM) Nikolinho  -  viannen_32.gif
(08/02/2010 - 10:59 PM) Nikolinho  -  hehe
(08/02/2010 - 10:57 PM) bil  -  connie_eatingpopcorn.gif
(08/02/2010 - 10:54 PM) bil  -  viannen_77.gif o la laa njam...njam...njammm....njammamma
(08/02/2010 - 10:46 PM) Nikolinho  -  kako ti ono... njam....njam...njam? wink.gif
(08/02/2010 - 10:46 PM) Nikolinho  -  Bil mislim da je vreme za njopanje pred spavanjac, a? smile.gif
(08/02/2010 - 10:37 PM) Nikolinho  -  hvala cika bataK!
(08/02/2010 - 10:36 PM) bil  -  uf nestalo goriva puno troši nemože se stalno letat
(08/02/2010 - 10:27 PM) Nikolinho  -  bil, kamo ga avionce? zaribalo, a? laugh.gif
(08/02/2010 - 10:24 PM) Nikolinho  -  znam, citao sam i pisao, odgovorio sam ti pre 5 sek.
(08/02/2010 - 10:19 PM) batab  -  tebi kazem
(08/02/2010 - 10:19 PM) batab  -  nikooola
(08/02/2010 - 10:14 PM) batab  -  imas pm
(08/02/2010 - 10:09 PM) Nikolinho  -  ovo "mosta" ne znam sta sam hteo da kazem laugh.gif
(08/02/2010 - 10:08 PM) Nikolinho  -  a posle ide drugi izazov - odabir zla, mosta i malo stablo sa prijatlejima i svim likovima (kako se ne bih zagubio), nova mesta, mozda neka mapa, i da krenu avanture
(08/02/2010 - 10:07 PM) Nikolinho  -  vidim ja da kad zavrsim sa ovom 5. glavom da cu morati da ih spojim jer su neke prekratke i da ubacim nesto od tvojih ideja
(08/02/2010 - 10:07 PM) batab  -  treba se naterati
(08/02/2010 - 10:06 PM) Nikolinho  -  da da.... vidim. ne bih sve 100% iskoristio, ali ima dosta dobrog materijala. pa mogao bi i ti, ako ti vreme i zivot dozvoljavaju, da nesto pocnes da pises. ma ideja i usavrsavanja uvek ima, i uvek ima mesta za bolje, cak i kad mislis "to je to".
(08/02/2010 - 10:05 PM) batab  -  a opet bude malo opsirnije
(08/02/2010 - 10:05 PM) batab  -  nemenjas bit
(08/02/2010 - 10:05 PM) batab  -  e vidis na tako nesto sam mislio
(08/02/2010 - 10:04 PM) batab  -  bas mi milo
(08/02/2010 - 10:04 PM) Nikolinho  -  wow, i drugi je super!
(08/02/2010 - 10:00 PM) Nikolinho  -  brale, procitao prvi deo - ima dobrih stvari, tebe bas oce wink.gif
(08/02/2010 - 09:57 PM) Nikolinho  -  o hvala, lepo iznenadjenje, odgovoricu ti na mail... ipak je ovo neka druga ne-strip tema, a i duze se pise (obicno). thanks!
(08/02/2010 - 09:57 PM) pwilding  -  odgovorio
(08/02/2010 - 09:56 PM) Nikolinho  -  sad cu
(08/02/2010 - 09:55 PM) gzp  -  toni imas pm
(08/02/2010 - 09:54 PM) batab  -  mozes odgovoriti i ovde na pm
(08/02/2010 - 09:53 PM) batab  -  pogledaj jel stiglo
(08/02/2010 - 09:51 PM) Nikolinho  -  o, lepo
(08/02/2010 - 09:46 PM) batab  -  nidzo poslacu ti sad mail
(08/02/2010 - 09:43 PM) bil  -  Laie_76C.gif
(08/02/2010 - 07:47 PM) Nikolinho  -  hi
(08/02/2010 - 07:46 PM) gzp  -  MickRc imas poruku
(08/02/2010 - 07:43 PM) batab  -  zdravo druze
(08/02/2010 - 07:35 PM) bil  -  pozdrav ljudine
(08/02/2010 - 02:38 PM) bapsi01  -  pozdrav ljudi
(08/02/2010 - 09:37 AM) Nikolinho  -  al je zas*o forum samo tako... oce biti nekih promena oko reg. novih clanova, posto se ovo desava jako cesto??
(08/02/2010 - 09:36 AM) Nikolinho  -  juhuuu
(08/02/2010 - 08:23 AM) tiberije  -  banovan je
(08/02/2010 - 08:15 AM) Nikolinho  -  BAN amewollomma
(07/02/2010 - 11:09 PM) Nikolinho  -  pomazi lava mesto mene... ili cekaj - "ne diraj lava dok spava"? laugh.gif
(07/02/2010 - 11:08 PM) Nikolinho  -  aj vazi, 'noc
(07/02/2010 - 11:08 PM) bil  -  ima sam malo problema sa vezom inter.sutra ćemo
(07/02/2010 - 11:08 PM) batab  -  laku noc druze
(07/02/2010 - 11:07 PM) Nikolinho  -  oooooooo nismo se ni ispricali Bil a ti ode
(07/02/2010 - 11:07 PM) bil  -  connie_4.gif laku noć društvo
(07/02/2010 - 11:07 PM) Nikolinho  -  oprostite gospodine help.gif
(07/02/2010 - 11:05 PM) batab  -  mali pazi na ponasanje laugh.gif
(07/02/2010 - 11:02 PM) Nikolinho  -  i opet odgovorio
(07/02/2010 - 10:47 PM) Nikolinho  -  odgovorio rolleyes.gif
(07/02/2010 - 10:44 PM) Nikolinho  -  sad cu da otvorim smile.gif
(07/02/2010 - 10:38 PM) batab  -  nidzo imas odgovor
(07/02/2010 - 10:32 PM) Nikolinho  -  nema ga bil da kaze ono: njam...njam....njam...njam hehe
(07/02/2010 - 10:13 PM) batab  -  vidim
(07/02/2010 - 10:13 PM) Nikolinho  -  batab - pm
(07/02/2010 - 10:11 PM) t0sha  -  FALA LJUDOVI
(07/02/2010 - 10:09 PM) batab  -  bicu
(07/02/2010 - 10:08 PM) Nikolinho  -  nisi batab, al brale visoke standarde imas, a ko sam ja? evo ti odgovaram detaljno, bice za par minuta, valjda ces biti na SZ do tada
(07/02/2010 - 10:07 PM) Nikolinho  -  ili udjes u total commander u cbr/cbz fajl, selektujes sve fajlove i s druge strane t.commandera ih iskopiras
(07/02/2010 - 10:07 PM) batab  -  Nidzo nisam te valjda ostavio bez texta biggrin.gif
(07/02/2010 - 10:03 PM) pwilding  -  otvoriš pomoću GonVisora pa na File - Extract images to folder
(07/02/2010 - 10:03 PM) Nikolinho  -  biggrin.gif
(07/02/2010 - 10:02 PM) t0sha  -  e to
(07/02/2010 - 10:00 PM) pwilding  -  kako mislis prebaciti iz .cbr u jpeg? mozes jedino otpakovati jpeg koje se nalaze u .cbr arhivi
(07/02/2010 - 09:58 PM) t0sha  -  pljizzz
(07/02/2010 - 09:57 PM) t0sha  -  kmeee kmeee
(07/02/2010 - 09:53 PM) Nikolinho  -  reko bi ti da me nisi zezao malopre laugh.gif
(07/02/2010 - 09:52 PM) t0sha  -  ey kako cu iz .cbr u jpeg prebacit
(07/02/2010 - 09:50 PM) Nikolinho  -  batab, jesam. ostro burazeru... evo ti odgovaram iako ne znam sta da ti napisem. smile.gif
(07/02/2010 - 09:50 PM) Nikolinho  -  dobro serife, dobar posao kao i obicno, samo se seti nas obicnih trapera wink.gif
(07/02/2010 - 09:48 PM) batab  -  nidzo je si procitao pm
(07/02/2010 - 09:47 PM) bil  -  mora sam neka plemena smirit uokolo neko je proturio vatrenu vodu indijancin pa sam malo bio angažiran održavanju mira uh.
(07/02/2010 - 09:39 PM) Nikolinho  -  serife, zadnja 2 dana se nisi javljao
(07/02/2010 - 09:35 PM) Nikolinho  -  danas suncano, ali verovatno hladno, nisam izlazio... tosho, puno puta i lezim posto nemam stolicu vec sedim na kaucu
(07/02/2010 - 09:34 PM) bil  -  ooooo nikolino ima li zime kod tebe gledam na tv.kažu ameriku pogodio snježni val.pih
(07/02/2010 - 09:34 PM) t0sha  -  ta nećeš leć za pc

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> Neil Gaiman, DC, Vertigo
fydhws
post Sep 23 2009, 10:09 PM
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1602

Marvel 1602 is an eight-issue comic book limited series published from November 2003 to June 2004 by Marvel Comics. The limited series was written by Neil Gaiman, penciled by Andy Kubert, and digitally painted by Richard Isanove with Scott McKowen illustrating the hardcover edition scratchboard covers. The series is set in a timeline where many of the superheroes from the Earth-616 universe are born centuries before their original time and become leading figures of the Elizabethan era.




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The story takes place in the year 1602 in the Marvel Universe, where, for an unknown reason, super-powered beings have appeared 400 years too early. [3] All over Europe, strange weather is provoking panic. Many believe the unnatural occurrences are the beginning of the Apocalypse. Dr. Stephen Strange, the court magician of Queen Elizabeth I, senses that there are unnatural forces at work. He also comes to learn that the secret treasure of the Knights Templar is being moved from Jerusalem to England, and Elizabeth orders her head of intelligence, Sir Nicholas Fury, to bring the weapon to England safely....


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fydhws
post Sep 23 2009, 10:09 PM
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The Books of Magic

The Books of Magic is the title of a four-issue English-language comic book mini-series written by Neil Gaiman, and later an ongoing series, published by the DC Comics imprint Vertigo. Since its original publication, the mini-series has also been published in a single-volume collection with an introduction by author Roger Zelazny. It tells the story of a young boy who has the potential to become the world's greatest magician.




The Books of Magic [Complete 1-4]
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In Book I: The Invisible Labyrinth (artwork by John Bolton), Tim is introduced to the history of the DC Universe by the Phantom Stranger
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In Book II: The Shadow World (artwork by Scott Hampton), he is taken around the present world by John Constantine
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In Book III: The Land of Summer's Twilight (artwork by Charles Vess) he visits Faerie, Gemworld, Skartaris, Hell, and the other mysical realms with Doctor Occult
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In Book IV: The Road to Nowhere (artwork by Paul Johnson) he travels to a possible future of the universe with Mister E
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fydhws
post Sep 23 2009, 10:10 PM
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Black Orchid

The 1988 limited series was nominated for the Squiddy Award for Favorite Limited Series in 1989, and for the Squiddy Award for Favorite Limited Series of the 1980s. The 1993 ongoing series was nominated for the Squiddy Award for Favorite New Continuing Series in 1993, the Squiddy Award for Most Improved Series in 1993 and 1994. Issue #8 of the series was nominated for the Squiddy Award for Favorite Single Issue Story in a Series in 1993. The trade paperback collection of the mini-series was nominated for the Squiddy Award for Favorite Reprint Volume in 1991.



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The Sandman: The Dream Hunters

"The Sandman: The Dream Hunters" is a novella by English author Neil Gaiman and illustrated by Yoshitaka Amano of Final Fantasy fame. The story is tangential to the The Sandman comic book series, and can be read without prior knowledge of the main sequence. It won the Bram Stoker Award for Best Illustrated Narrative. The story deals with a love affair between a Buddhist priest and a fox spirit or kitsune.
Gaiman's afterword states that it was based on an old Japanese folk tale, drawn from Y. T. Ozaki's Old Japanese Fairy Tales and retooled to fit in the world of the Sandman, but no such tale is to be found in Ozaki's work. Gaiman has since stated when asked that the story was entirely of his own devising, most recently in the Foreword to The Sandman: Endless Nights. In December 2007, Gaiman noted on his blog, "I learned from Wikipedia that Sandman: The Dream Hunters was actually based on Pu Songling's Strange Stories From A Chinese Studio, which I thought I ought to read."




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fydhws
post Sep 23 2009, 10:11 PM
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Signal to Noise

Signal to Noise is a graphic novel written by Neil Gaiman and illustrated by Dave McKean. It was originally serialised in the UK style magazine The Face, beginning in 1989, and collected as a graphic novel in 1992, published by Victor Gollancz Ltd in the UK and by Dark Horse Comics in the US.[1]
The story examines the relationship between images of an imagined World Apocalypse and the experience of one man's personal, individual apocalypse. In it a film-maker learns he is suffering from a terminal illness, and imagines a last film which he will never have time to make before he dies.




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Violent Cases

Violent Cases is a short graphic novel written by Neil Gaiman and illustrated by Dave McKean. For both creators it was their first published graphic novel work in comics. First published in black and white by Titan Books in 1987, it was originally drawn in shades of blue, brown and grey, and later editions have been printed in colour.
A narrator, who is drawn to look like Gaiman, tells of how, as a small child in Portsmouth, he was taken by his father to be treated by an osteopath who was once employed by Al Capone. The nature of the narrator's relationship with his father, the tales the osteopath told, and the disturbing events that followed, are partially obscured by the narrator's imperfect recall of things he was not old enough to understand at the time.




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fydhws
post Sep 23 2009, 10:19 PM
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The Tragical Comedy or Comical Tragedy of Mr. Punch

The book follows the memories of the narrator, illustrating various experiences in his childhood: fishing on the beach; the grandparents; the hunchback great-uncle; betrayal; fear; a possible murder.
Alongside the general story follows the story of the Mr. Punch play. The narrator is first introduced to Mr. Punch when fishing with his grandfather, but encounters it during various other activities. The story of Mr. Punch, is that he kills his baby, then his wife, and the police officer who comes to arrest him. He convinces the hangman to be hanged in his place, and at the play's end, he kills the devil.
Like many of Gaiman's works, a major theme in this graphic novel is memory.



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fydhws
post Sep 23 2009, 10:21 PM
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Murder Mysteries

The bulk of the story is an account of the first murder in the history of the universe, before even Cain and Abel, recounted in first-person hardboiled detective fiction style by Raguel, the angel who investigated it. In a frame narrative, the angel is shown to be telling the story to a young man in 20th-century Los Angeles, for reasons which escape the young man but which gradually become clear to the reader as the story progresses.



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fydhws
post Sep 23 2009, 10:23 PM
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The Facts in the Case if the Departure of Miss Finch

“Miss Finch” is narrated by a man who never tells us his name, a writer very much like Neil Gaiman. He’s an expatriate Englishman, back in London for a short time to write a film script in peace and semi-secrecy. But two old friends – a TV presenter named Jonathan and his wife, the writer Jane – find out that he’s in town, and drag him along for a night of circus and sushi.The circus is an underground affair – literally and figuratively, put on by odd types in a series of cellars underneath train tracks. It’s all tarted-up versions of traditional midway acts, put on in a series of rooms, and of varying levels of interest – some are dull, but a few are better than that.




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The Last Temptation [adapted from Alice Cooper album]

The Last Temptation is a 1994 concept album by rock singer, Alice Cooper. It centred around a boy named Steven (also the name of the protagonist in Cooper's earlier work, Welcome to My Nightmare), and a mysterious showman. The showman, with apparent supernatural abilities, attempted with the use of twisted versions of morality plays to persuade Steven to join his travelling show, "The Theatre Of The Real - The Grand-est Guignol!", where he would "never grow up".



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fydhws
post Sep 23 2009, 10:24 PM
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Death - The High Cost of Living

The main character is a teenage girl named Didi, who appears to be an eccentric, orphaned goth, but who also insists that she is Death personified, taking her one day every hundred year sabbatical as a living person. She guides a suicidal young male protagonist called Sexton on a journey of self discovery. As the story goes on, Sexton gains a reason for not wishing to die, his love for the girl claiming to be Death.

The mini-series shared the Comics Buyer's Guide Fan Award for Favorite Limited Comic-Book Series for 1993 with Frank Miller's Daredevil: The Man Without Fear.



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Death - The Time of Your Life

Death: The Time of Your Life is a three-issue American comic book mini-series written by Neil Gaiman, one of many spinoffs from his series The Sandman. It was illustrated by Chris Bachalo and Mark Buckingham, and features an introduction by Claire Danes.
This story brings back characters Donna Cavanagh (who prefers to go by the name of Foxglove) and her lesbian partner Hazel McNamara from a previous Sandman series of stories, A Game of You.
As the story opens, Foxglove is a very successful singer-songwriter currently on a very important tour. Her relationship with Hazel is slowly unravelling, due mainly to the building pressures of her newfound fame. One night, Hazel's son, Alvie (an accidental result of Hazel's one and only heterosexual encounter), dies. When Death, personified as a teenage girl in a goth dress, shows up to take him, Hazel makes a promise in desperation. The promise is that either Hazel or Fox will take Alvie's place when Death returns, if only she will let Alvie live for a while longer. The story touches upon the pressures of living private and public lives, as well as fidelity, love, and duty.



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fydhws
post Sep 23 2009, 10:26 PM
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Neverwhere

Richard Mayhew is an unassuming young businessman living in London, with a dull job and a pretty but demanding fiancee. Then one night he stumbles across a girl bleeding on the sidewalk. He stops to help her--and the life he knows vanishes like smoke.

If Tim Burton reimagined The Phantom of the Opera, if Jack Finney let his dark side take over, if you rolled the best work of Clive Barker, Peter Straub and Caleb Carr into one, you still would have something that fell far short of Neil Gaiman's Neverwhere. It is a masterful debut novel of darkly hypnotic power, and one of the most absorbing reads to come along in years.




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fydhws
post Sep 23 2009, 10:27 PM
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Creatures of the Night

Newly rewritten by Gaiman for this graphic novel, these two ominous stories from the author's award-winning prose, Smoke and Mirrors: Short Fictions and Illusions, feature animals and people not being quite what they seem. In "The Price," a black cat like a small panther arrives at a country home and is soon beset by mysterious and vicious wounds. What is he fighting every night that could do this, and why does he persist? "The Daughter of Owls" recounts an eerie old tale of a foundling girl who was left - with an owl pellet - as a newborn on the steps of theDymton Church. She was soon cloistered away in a local convent, but by her fourteenth year word of her beauty had spread - and those who would prey upon her faced unforeseen consequences.



KOD
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Sandman Midnight Theatre

It was a one-shot, co-written by Sandman Mystery Theatre author Matt Wagner (co-plot) and Sandman author Neil Gaiman (co-plot/script), and featured painted artwork by Teddy Kristiansen and was lettered by Todd Klein.

It received the Comics Buyer's Guide Fan Award for Favorite Original Graphic Novel/Album for 1996.



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fydhws
post Sep 23 2009, 10:28 PM
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The Sandman

The Sandman's main character is Morpheus, the Lord of Dreams, who is essentially the anthropomorphic personification of dreams. At the start of the series, Morpheus is captured by an occult ritual and held prisoner for 70 years. Morpheus escapes in the modern day and, after revenging himself upon his captors, sets about rebuilding his kingdom, which has fallen into disrepair in his absence. Gaiman himself has summarized the plot of the series (in the foreword to Endless Nights) as "The Lord of Dreams learns that one must change or die, and makes his decision."

The Sandman was the only comic to ever win the World Fantasy Award, and is one of the few comic books ever to be on the New York Times Bestseller List, along with Watchmen and The Dark Knight Returns. It was one of three comicbooks to make Entertainment Weekly's "100 best reads from 1983 to 2008", ranking at 46. Norman Mailer described the series as "a comic book for intellectuals."

Sandman 01-08 - More than Rubies





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fydhws
post Sep 23 2009, 10:29 PM
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Sandman 09-16 - The Dolls House



Morpheus tracks down rogue dreams that escaped the Dreaming during his absence. In the process, he must shatter the illusions of a family living in dreams, disband a convention of serial killers, and deal with a "dream vortex" that threatens the existence of the entire Dreaming. Features Hector Hall as the Bronze Age Sandman.

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fydhws
post Sep 23 2009, 10:30 PM
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Sandman 17-20 - Dream Country


This volume contains four independent stories. The first story, "Calliope," contains the first reference to Dream's son Orpheus, who will play an important role later in the series. The second story, "A Dream of a Thousand Cats," is one of the most enduringly popular issues of the entire series. Sandman #19, "A Midsummer Night's Dream," introduces Morpheus' creative partnership with William Shakespeare, and was the first and only comic book to win a World Fantasy Award. Lastly, this volume has the first story in which Dream does not appear, "Façade."

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fydhws
post Sep 23 2009, 10:30 PM
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Sandman 21-28 - Season of Mists




It begins with an Endless family meeting descending almost immediately into an Endless family argument. Desire angers Morpheus by taunting him about his intolerant treatment of a former lover, whose story formed the prologue to the second collection, The Doll's House; Death angers him further by agreeing with Desire, but Morpheus' immense respect for Death leads him eventually to agree with her assessment. In the event, his apprehension is somewhat misplaced. As he arrives, Lucifer is busy closing down Hell. Morpheus follows Lucifer around in a state of some bafflement before Lucifer finally persuades him this is not an elaborate trick, that he indeed intends to leave Hell, and his obligations as its lord, forever. His final act before leaving is to throw out any demon or damned souls still hanging around, lock all the portals to Hell and cut off his wings; he then hands the key to Hell to Morpheus, to do with as he will.

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fydhws
post Sep 23 2009, 10:31 PM
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Sandman 29-30 - Distant Mirrors



Thermidor - An altogether darker story set in the aftermath of the French Revolution. Featuring the character of Lady Johanna Constantine (who first appeared in "Men of Good Fortune") and introducing, briefly, Orpheus, it is possibly the most political passage of the series, showing Gaiman at his most savagely critical of a regime that goes against his own beliefs almost entirely: a regime which did its best to abolish history - even introducing its own calendar - and therefore stands entirely at odds with Gaiman's belief in the vital importance of human stories. Penciled by Stan Woch and inked by Dick Giordano.
August - Another story concerning a month. An extremely bleak tale about the Roman Emperor Augustus Caesar set in 7 AD. Disguised as a beggar, he talks of his life to the dwarf who instructs him in this disguise. We learn that as a young man, he was raped by his great-uncle, Julius Caesar; and we learn that Augustus chose the future of the world from two sets of prophecies, one in which the Roman Empire grew to cover the whole world and lasted millennia, and one in which it died out after a few hundred years.
Three Septembers and a January - A playful story concerning the (mostly true) history of Joshua Abraham Norton, first, last and only Emperor of the United States of America. Neatly dovetailed with his story is an explanation for his strange career centering on a challenge between Morpheus and Despair. The story also ties into Desire's actions in the second collection, The Doll's House. Drawn by Shawn McManus.

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fydhws
post Sep 23 2009, 10:31 PM
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Sandman 32-37 - A Game of You




The central theme of this storyline is identity and the part imagination plays in shaping it. Barbie, a minor character from The Doll's House, has recently divorced and is trying to rediscover her own identity. At the same time, Barbie's rich but childish fantasy world is threatened by a malevolent creature called the Cuckoo. Her hard-pressed imaginary friends reach out into the real world for help, resulting in blood and death in both worlds.
Gaiman often characterises Sandman stories as "male" or "female"; A Game of You, dominated by female characters and points of view, is one of his female stories. This volume divides the fans: some find it challenging or alienating while others see it as perceptive and rewarding. Of all the long story arcs in The Sandman, A Game of You is the most peripheral to the over-arching plot.

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fydhws
post Sep 23 2009, 10:32 PM
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Sandman 38-40 - Convergence



The Hunt - A fairy tale of the East European tradition concerning a young man of 'The People' (werewolves) who comes to possess a portrait of a beautiful princess. It makes reference to The Death of Koschei the Deathless and the witch Baba Yaga. Penciled by Duncan Eagleson and inked by Vince Locke.
Soft Places - A story of Marco Polo as a boy becoming lost in the desert; he enters one of the Soft Places, a place where the boundary between reality and the Dreaming is not so clear as it is in most places. There he encounters Rustichello of Pisa, Gilbert (or Fiddler's Green), who featured in the second collection, The Doll's House, and Morpheus himself, who is making his way back to his realm via the dreamscape after his capitivity in "Preludes and Nocturnes". The story is something of a piece with "Exiles", a story from the tenth collection, The Wake. Drawn by John Watkiss.
The Parliament of Rocks - This story follows Daniel Hall - the child of Hippolyta Hall, first mentioned in Volume Two, The Doll's House, and introduced in Volume Four, Season of Mists - as an independent character. It is a story featuring stories, a device that is used extensively in the eighth collection, Worlds' End, as Cain, Abel, Eve, Matthew and Daniel gather for a storytelling session. The stories told concern the three wives of Adam, how Cain and Abel came to reside in the Dreaming, and the natural phenomenon, the parliament of rooks. In a series of panels illustrated by Jill Thompson, this story introduces the so-called "'Lil Endless" characters, renditions of Morpheus and Death as children, who came to be very popular with fans of the series. Penciled by Jill Thompson and inked by Vince Locke.

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fydhws
post Sep 23 2009, 10:32 PM
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Sandman 41-49 - Brief Lives





The title of the collection is the most significant of all the collections, for much of it is indeed concerned with mortality. In one of the most significant lines of the series, Death tells Bernie Capax, a man who has lived for fifteen thousand years, "you lived what anybody gets, Bernie. You got a lifetime."

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post Sep 23 2009, 10:32 PM
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Sandman 50 - Distant Mirrors - Ramadan



A story told, illustrated and lettered in the Arabic tradition. The Caliph Haroun al-Raschid rules over the brilliant city of Baghdad, the greatest city the world has ever seen; but he is troubled by the impermanence of this very perfection. He goes to the very top of his palace and threatens to shatter a crystal globe full of demons, if Morpheus will not come and talk to him. His bluff is called, and he drops the globe; Morpheus appears and catches it, however, and he and Al Raschid go to the marketplace to talk. (It is significant that Morpheus waits until the globe is dropped before appearing. Morpheus, it seems, responds not to threats but to actions.) Al Raschid proposes a unique bargain; he will give the city of Baghdad to Morpheus, if Morpheus will make sure that the city will endure forever. Reluctantly Morpheus admits that he can do this "After a fashion". After the deal is completed, Raschid's flying carpet crashes into the ground. Raschid awakes to find himself in a far more dreary and normal version of Baghdad, with no memory of its previous fantastical nature. As he returns to the palace, he passes by Morpheus, who has the old city in a bottle. The story ends with an abrupt shift to war-torn modern-day Baghdad, where an old man has been telling this tale to a young child in exchange for money and cigarettes. At the end the boy asks how the deal worked, but the old man does not answer. Nevertheless, when the boy leaves he has clearly been enchanted by the tale and then it becomes clear: by taking the city into stories, with the tales lingering behind, Dream has made sure that the legends will be told and retold, keeping it alive forever in memory. Drawn by P. Craig Russell, coloured by Lovern Kinzierski and Digital Chameleon.

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post Sep 23 2009, 10:33 PM
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Sandman 51-56 - World's End





This is the story of Brant Tucker and Charlene Mooney, who are involved in a car crash during what seems to be a snowstorm (in the Northern Summer). Charlene is badly hurt, and Brant is directed by a Mysterious Voice (a hedgehog) to a strange inn - "Worlds' End, a free house", as the pub sign outside declares it. It transpires later that this is one of four inns where travellers between dimensions, between realms and kingdoms, shelter during reality storms - the consequences of particularly momentous events. Throughout the reading of the collection, then, the reader is aware that some kind of momentous event has occurred, and the conclusion of the collection gives us an inkling of what it is; the revellers at the inn gather by its windows to watch a funeral procession cross the sky, which ends with Death looking sadly into the inn and then looking down sadly at her crossed hands, as the crescent moon behind her slowly turns red.
The stories within the collection are each narrated by a different person during a storytelling session at the inn; as the introduction notes, this is similar to the device used in Chaucer's Canterbury Tales. This gives each a distinct style both in the telling and in the illustration, with the collection drawn together by the short sequences between stories set at the inn itself. Each story told contains at least one character telling a story.

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